2D Shooter Project Complete
For my game I have three levels and an endless mode. The modifications I'm submitting are Levels 2 and 3 and my endless mode.
As the levels progress, I tried to add a scaling difficulty by changing the number of enemies, the types of enemies and the position of where they spawn. I tried to make it like classic retro games where it was hard to win but not completely impossible. It took me a few tries to beat the last level, so I hope I gained that increasing difficulty feeling. The endless mode is just that, a never-ending level of forever spawning enemies. I also added a play again button to the game over screen for the endless mode so you could easily try again.
Other small things I did was adding instructions for the instructions page, doing a little audio balancing (I really hope nothing is too loud), and adding an objective description to the levels.
Created by Nick Garijo
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